The playful exercise includes presenting a sequence of decisions, typically visually represented with avian figures perched atop a linear construction, to a participant. The choice made at every level within the sequence results in various outcomes. This interactive setup is designed to have interaction customers in a simplified decision-making train. For example, a consumer would possibly choose a selected chook, resulting in a consequence revealed via a visible or auditory cue.
This strategy supplies a low-stakes surroundings for exploration and understanding of consequence. Its advantages lie in its accessibility and ease of comprehension, making it appropriate for academic functions or as a light-weight leisure choice. Traditionally, related strategies of presenting decisions and outcomes have been employed in varied varieties, from easy video games to complicated simulations, however the visible metaphor enhances engagement.